May 26, 2013

Dragon's Maze Gameday 1 : American (WUR) Flash


On the first day of the Dragon's Maze Gameday Weekend, I used the WUR flash version with 2 Aetherlings in the main deck.

I stayed with this build because I was more comfortable and I got used to playing WUR Flash in the past FNMs and the sheer power of Aetherling made this a good choice for me. An answered Aetherling can steal games for you, this is just an amazing win condition for control decks right now, I really suggest trying to use this card if you are running blue control.

In the current meta is Standard, I still think that running Supreme Verdicts and Sphinx's Revelation is still viable in the format. the sheer card advantage that these cards bring on the table still outweighs all the hate that people bring in for these cards. Although there might be certain matchups that you will need to sideboard out either of these cards, I think that whether or not you have these cards in you main deck, your opponent will still try to side in hate cards or cards that will try to work around them.

Here's the complete list.

WUR Flash May 2013
4 Hallowed Fountain
4 Glacial Fortress
4 Steam Vents
4 Sulfur Falls
2 Sacred Foundry
4 Clifftop Retreat
1 Island
1 Desolate Lighthouse

3 Augur of Bolas
3 Snapcaster Mage
3 Restoration Angel
2 Aetherling
2 Pillar of Flame
2 Supreme Verdict


2 Dissipate
1 Rewind
1 Syncopate
1 Essence Scatter
4 Azorius Charm
3 Searing Spear
3 Turn and Burn
3 Think Twice
3 Sphinx's Revelation

1 Pillar of Flame
2 Clone
3 Izzet Staticaster
1 Supreme Verdict
2 Assemble the Legion
2 Dispel
2 Negate
2 Purify the Grave

Round 1: vs BR Unleash (Win 2-1) : 1-0
Round 2: vs WUR Reckoner (Loss 1-2) : 1-1
Round 3: vs WUR Aggro (Loss 1-2) : 1-2
Round 4: vs Bant Control (Win 2-0) : 2-2
Round 5: vs Naya Midrange (Draw 1-1) : 2-2-1

I made several changes in the decklist for day 2 and fortunately I made it to the top 8. View the decklist here.

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