January 11, 2012

Dark Ascension - Sorin, Lord of Innistrad

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Wow! Just Wow!

I don't want to jump into conclusions this early about this card reaching to the price of Jace, the Mind Sculptor but seeing this card being spoiled today and by looking at its abilities, I can definitely say that the power-level of this card is waaaaaay too good in Standard. I wouldn't be surprised if this card will reach $50 in the early stages of its release.

Let us look on the different aspects of the card. The converted mana cost is 4! making it very playable in Standard. Recall the other 4cc planeswalkers that have very much defined the game during their own time. These other 4cc planeswalkers were Jace, the Mind Sculptor, Elspeth Knight Errant, and Ajani Vengeant. Surely Sorin, Lorf of Innistrad will be added into that list soon.

The 1st loyalty of 3 making it away from bolt range after it resolves its +1 ability (of course lightning bolt is no longer in Standard but it somehow became a benchmark for the planeswalker loyalties when it was still in standard).

+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield. The better planeswalkers have the ability to stay in the battlefield by defending itself - this made JACE, TMS (bounce effect), Elspeth (puttting blockers in the battlefield) and Garruk (beast tokens) very hard to deal with. Sorin's vampire token cannot only defend but it also has lifelink that could pretty much help you against aggro matchups late in the game.

-2: You get an emblem with "Creatures you control get +1/+0.". Always remember that emblems stack. Meaning you can have multiple emblems. And in the current game of MTG, there is no card that can remove these emblems (unless the game restarts or ends). And what is great is that these emblems boost your creatures' power and basically gives you more lifegain for Sorin's tokens via +1 ability.

-6: Destroy up to 3 target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. This ability basically wins you the game. You can destroy enemy threats and gain control of them. What made this very powerful is that it can actually deal with other planeswalkers and control them to your advantage.

Just absolutely wow. If I had the choice and the resources this year, I would definitely like to get a playset of these. But of course, I also need to handle my finances well since I have a financial responsibility that I need to prioritize these coming months for my family. Hoping to get lucky in tournaments to get these!!!! - at the same time preparing myself for GP events this year.

2 comments:

  1. How did I miss this one. blue is gonna be rediculous. I was already scared enough with increasing confusion and now i have to deal with this?

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  2. yes.. WUB will be very hard to stop. Sorin can be very much difficult to deal with. I guess more decks will be splashing white for oblivion ring..

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