July 14, 2008

Hell of a pack!


OMG.. I wasn't able to join the Eventide pre-release tournament here in Davao because i had a darn busy saturday morning last July 12, 2008. So as somethig that will take my hurt away I treat myself a tournament pack, of course with my cousin James, What I got is a hell of a pack!

notable rares: Sunken Ruins, Glen Elendra Liege

notable uncommons: tattermunge maniac, KITCHEN FINKS, ashenmore gouger and many GOOD cards!

wahehehehe.. I guess, missing the prerelease is a great thing.. hehe

watch out for te sneak peek and release parties in the weeks to come!

June 30, 2008

Nothing to do with my life..


stuck at home.. doing nothing...

June 20, 2008

Energy needed...


Oil prices are soaring up high today.. Not to mention the prices of rice..




June 19, 2008

OMG!.. super Mill!!!!


wow.. this comba actually works to mill your opponent's deck in one turn!.. keep Grinding!!!..

cards you need:
1st card..
Grindstone - Artifact
Casting cost: 1

3, TAP: Put the top two cards of target player's library into that player's graveyard. If both cards share at least one color, repeat this process.

2nd card..
Painter's servant - Artifact Creature - Scarecrow
Casting cost: 2
Power/Toughness: 1/3

As Painter's Servant comes into play, choose a color.
All cards that aren't in play, spells, and permanents are the chosen color in addition to their other colors.

..

well.. i dont think i need to explain how this works..

*evil laugh*

June 8, 2008

my dneero conversations...


check out my dneero conversations... feel free to view my answers...










June 1, 2008

Persist


Hi guys!.. Long time no update in this blog of mine.. Well, got really really busy these past few days and i just got back from an Island summer vacation from Isla Reta.. Anyway, it is really good to get back and face the computer once again - not to mention getting back and playing magic again.. wakekek..

I will feature another Shadowmoor ability added to the list of abilities that players should be able to master to play the game. Persist is a unique ability that once a creature/card with persist is put into a graveyard from play, if it did not have any -1/-1 counters on it as it left play, it will be returned to play under it's owners control with a -1/-1 counter on it. An example of this would be Safehold Elite.

This creature is a 2/2 creature with persist for a cost of 1 colorless mana and a hybrid green/whire mana..So this is a very good 2 to cast 2/2 and not only that it has persist!. If this creature dies, if it has no -1/-1 counters on it, it will be reanimated with a -1/-1 counter on it.. thus, making it 1/1 after it uses persist. Once it dies again, it the persist ability will not trigger since it has a -1/-1 counter already..


But imagine having an ability like this creature in play..



so everytime a creature you control triggers persist, you just remove the -1/-1 counter on it.. so it triggers again if it dies.. an endless march of creatures!!.. wahehehe.. and try imagining a creature like this in play with persist..



your opponents should start scratching their heads off...

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